£159.00*
Shipping from £8.99
- Resolution 1920 x 1080 Full HD
- Diagonal 24"
- panel technology IPS
- Refresh Rate 165Hz
Product information
Dive into the world of UltraWide
Don't miss a moment. With a stunning 21:9 format monitor that boasts an impressive screen diagonal of up to 86.4 cm (34 inches), you can set yourself up for a completely new viewing experience. This state-of-the-art display technology gives you an UltraWide QHD resolution of 3,440 x 1,440 pixels. This richly detailed resolution brings out every last facet of your digital content and allows you to experience your games with unprecedented clarity and brilliance. Whether it's fast-paced action or the finest detail, this breakthrough technology lets you experience your games in a quality you could only imagine before. It's not just gaming - it's a whole new level of engagement and immersion. Immerse yourself in the incredibly vibrant and immersive world of gaming like never before.
Jerky animations
In heated combat, where every moment is crucial, precision often proves to be an indispensable component that makes the difference between success and defeat. It is the key to triumph, a decisive factor that helps determine whether you defeat your opponent or are defeated yourself. In this context, a high refresh rate proves to be a valuable tool. A refresh rate of 144 Hz, for example, enables a smooth, fluid representation of the gameplay that is largely free of annoying jerks and delays. With such a high rate, movement on the screen becomes almost seamless and coherent, giving the player a more powerful and immersive experience.
In addition, such a high frame rate can significantly reduce the so-called "input lag", i.e. the delay between the input of a command by the player and its implementation on the screen. This minimal input lag allows players to sense and react to game-changing situations in real time, enabling them to make decisions faster and more efficiently.
No Tearing
The annoying phenomenon of screen tearing that can occur in graphically intensive games is no longer a problem that gamers have to face. AMD FreeSync™ advanced technology puts an end to this annoying problem and makes it a thing of the past.
AMD FreeSync™ is an adaptive synchronisation technology designed to enhance the gaming experience. Its main function is to perfectly synchronise the number of frames generated by the graphics card with the refresh rate of the screen. In other words, this technology ensures that the graphics card and the monitor exchange their frames in a perfect match. This eliminates the risk of screen tearing and other distracting anomalies that can interfere with gameplay.
Lifelike images
Dive into gameplay so close to reality that it blurs the line between fiction and reality. With HDR10, you'll experience an enhanced gaming experience that takes visual enjoyment to a new level. HDR10 is a High Dynamic Range (HDR) standard that delivers a remarkable improvement in picture quality. This standard delivers an enhanced contrast ratio, which intensifies the differences between the brightest and darkest parts of the picture. This means that the bright areas are rendered brighter and the dark areas darker, resulting in a more dynamic and vivid picture.
In addition, HDR10 significantly expands the colour space. This means that it can display a greater number of colours, resulting in more vibrant, richer and realistic colours. With an expanded colour gamut, the subtlest nuances of colour that would otherwise be missed can be represented, giving gamers a deeper and more nuanced visual experience. Another benefit of HDR10 is the ability to produce stronger black and white contrasts. These enhanced contrasts provide a more detailed and sharper image, making the display even more realistic and natural. Both the brightest whites and deepest blacks are rendered with the utmost precision, resulting in an impressively realistic and immersive gaming experience.
Be one step ahead of the rest
Advanced Visual Response Boost™ technology revolutionises the gaming experience by creating an extremely fast image response time. This technological breakthrough creates the effect of a Moving Picture Response Time (MPRT) of just 1ms, which has a significant impact on visual quality and performance.
The MPRT is a measure of the time it takes for a pixel to change colour, usually from full white to full black and back again. A lower MPRT means that pixels can respond more quickly, resulting in smoother and sharper movement. In this case, Visual Response Boost™ technology enables an impressively fast image response time of just 1ms, which means almost instantaneous pixel responses. This has huge benefits for gaming. Firstly, picture quality is significantly improved as there is less motion blur. This means that even in the fastest and most intense gaming sessions, the details of the image remain crisp and clear.
Eye protection comes first
Prepare for extended gaming sessions without worrying about the health of your eyes. With advanced technologies like Acer BlueLightShield™ and Flickerless™, you can ensure your eyes are optimally protected and you can play without health concerns.
Acer BlueLightShield™ is a specially designed technology that helps reduce potentially harmful blue light emitted by displays. Overexposure to blue light can lead to a number of problems, including eye fatigue, blurred vision and sleep disturbance. By reducing the amount of blue light reaching your eyes, Acer BlueLightShield™ helps prevent these problems and ensures your eyes are less fatigued, even after long hours of gaming.
Technical data
Name | Acer Nitro XV240YP 24" IPS Monitor, 1920 x 1080 Full HD, 165Hz, 2ms |
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Article number | 1000028313 |
GTIN/EAN | 4710180589931 |
Manufacturer SKU | UM.QX0EE.P01 |
Model name | Nitro XV240YP |
Brand | Acer |
Product Type | Monitor |
Product Series | Acer Nitro Series |
Technology | LED Technology LED: LED is a lighting technology. With LED technology, diodes are used as illuminants and not conventional UHP lamps. The advantage of this technology is that the diodes do not use a filament and practically do not consume energy. However, LEDs have a more bluish colour range than UHP lamps, which is why the image is often perceived as somewhat colder. Colour wheel: Besides the DMD chip, the colour wheel is one of the most important criteria for image generation in DLP projectors. The colour wheel rotates constantly at extremely high speed and currently has 3, 4, 5 or, in some cases, even more colour segments. Through the colour wheel, the light from the projector lamp is alternately broken down into the primary colours red, green and blue practically without interruption. In modern projectors, the colour wheel also contains white and sometimes other colours such as cyan, magenta and yellow. With 3 segments, the colour wheel rotates at 3600 or 7200 rpm, with 7 segments at up to 14400 rpm. (4x speed). Each colour perceived by the eye in a DLP projector is therefore an extremely fast sequence of individual, differently coloured light beams until the actual processing. Because this technology sometimes does not use all the colour positions of the colour wheel for high-contrast images, or because the colours required for colour mixing are arranged far apart on the wheel, some viewers recognise the rainbow effect. This characteristic is more noticeable with slower colour wheels and slower rotation speeds than with projectors with faster and more frequently segmented colour wheels. |
panel technology | IPS |
backlight | LED |
Resolution | 1920 x 1080 Full HD Resolution Resolution: The resolution of a projector is the maximum number of image points (pixels) that a projector can display based on its naturally existing technology, i.e. without conversion or cropping of the image. The native resolution is the number of pixels that a projector physically has to display the image. A projector usually interpolates a resolution when it receives an image signal with a higher resolution than the native one. If this is the case, there may be a lack of image detail or general blurring in the displayed image. If a projector receives an image signal with a lower resolution than the native, it also interpolates, it scales the image up to the native resolution, calculates corresponding additional pixels, if possible without changing the image information. The disadvantage here is that although the image is displayed larger than fed, the original individual pixels may become much more visible as they are multiplied by the conversion. 4K: 4K refers to the resolution of 3840 x 2160 or Ultra High Definition Television (UHDTV). This resolution corresponds to 4 times the resolution of Full HD. To record films with this resolution, special cameras are needed that can record at around 8 megapixels (4K). Full HD: The term Full HD is used to describe devices that can physically display or output HDTV signals in full (1920 x 1080 pixels). 1080p: 1080p is the specification of the vertical picture lines. Among other things, it refers to the resolution 1920 x 1080. The "p" in this case means full frames, so all picture lines are displayed simultaneously. 1080i: 1080i is the specification of the vertical picture lines. The "i" in this case means fields. This signal is usually displayed interpolated (e.g. by devices with a 1280 x 720 HDready resolution). The interpolation digitally adds pixels, but also offers a slight blurring. In contrast, 1080p playback uses full frames. |
Diagonal | 24" |
Aspect Ratio | 16:9 Aspect Ratio Format: The projected image is output in a format (aspect ratio) specified by the projector. The format is also determined by the resolution of the projector (see also the entry "Resolution"). The screen format is usually selected on the basis of the format of the beamer image. The most common formats are 4:3, 16:9 and 16:10. |
Viewing angle - Horizontal | 178° Viewing angle - Horizontal Viewing angle: The viewing angle indicates the distance from the centre line at which the projected image is perceived as being of good quality without restrictions. As a rule, the horizontal viewing angle is specified. A good viewing angle lies within a range of 110 to 130 degrees from the centre of the picture, i.e. 55 to 65 degrees to the left and 65 to the right. If you are outside the viewing angle, the picture deteriorates disproportionately. |
Viewing angle - Vertical | 178° Viewing angle - Vertical Viewing angle: The viewing angle indicates the distance from the centre line at which the projected image is perceived as being of good quality without restrictions. As a rule, the horizontal viewing angle is specified. A good viewing angle lies within a range of 110 to 130 degrees from the centre of the picture, i.e. 55 to 65 degrees to the left and 65 to the right. If you are outside the viewing angle, the picture deteriorates disproportionately. |
Contrast Ratio | 1,000 :1 Contrast Ratio Contrast: The contrast reflects the gradations between the lightest and darkest point. This is determined from white to grey to black. The higher the contrast, the more precisely the individual gradations between the respective sections can be recognised. In real use, however, the contrast actually only plays a role in darkened rooms, as the light counteracts the contrast. Therefore, contrast plays a rather subordinate role in presentation devices. It should also be noted that the contrast is determined differently depending on the technology. This often results in very different values on paper. Black level: The black level indicates the lowest light value of the projection that is achieved when projecting a black image. The better the black level, the more the dark colours / black tones are emphasised in the image. |
Max. Brightness | 250 cd/m² |
Response time | 2ms |
Refresh Rate | 165Hz |
Support - VESA | 100 x 100 |
Inputs | 1x 3,5mm Jack , 1x Displayport , 2x HDMI Inputs HDMI: Digital connection for the transmission of picture & sound. Necessary for high-resolution picture quality (HDTV). Since HDMI 1.4 (High Speed) suitable for transmission of 3D content in Full HD. For high-resolution picture quality in UHD, 4K or HDR, the connection via HDMI 2.0a and higher is suitable. HDMI 2.1 or higher should be used from 120Hz refresh rate in 4K. VGA: The VGA connector is a 15-pin connector for analogue image transmission. It is also called DSub15 and is often found on notebooks and PCs. Compared to the other analogue connections, it offers good picture quality. It can be screwed to the input or output device and can be adapted to YUV with a suitable configuration. DisplayPort: The DisplayPort connection is a VESA-standardised connection for the transmission of image and sound data. In addition to HDCP encryption, DPCP is also supported. Due to its compact size, the connection is most commonly used in notebooks. An extra small variant is the MiniDisplayPort, which is used especially with Apple devices. DVI: DVI (Digital Visual Interface) is an interface for the transmission of video data. Only analogue signals can be transmitted via DVi-A, only digital signals via DVI-D and both types of signals via DVI-I. USB: USB (Universal Serial Bus) is used to control and manage the projector (USB-B). With some business devices, office files and images can also be presented directly with a USB stick or a mouse can be connected via the USB input (USB-A). Toslink: The Toslink connection is an optical signal connection that works on an optical fibre basis. It is used for the digital transmission of audio signals. The optical design offers a lower susceptibility to interference from external magnetic and electrical influences. The connection is mostly used in the area of DVD / Blu-ray players and comparable devices in connection with an AV receiver, if these work with dts or Dolby Digital signals. YUV: The YUV connection, also called Y Cb/Pb Cr/Pr or component connection, is an analogue video connection with three channels (light intensity and two colour channels). Qualitatively, it is the best analogue video connection. Component cable: The YUV connector transmits analogue signals over three cables (Y=black and white UV=colours). YUV is used to transmit HDTV and is compatible with Cinch, for example. S-Video: The S-Video connection is also called S-VHS or Hosiden connection. Compared to the Cinch video connection, it works with two channels (brightness/colour). In terms of quality, it is somewhat better than the Cinch video connection, but there are also limitations. These can be explained by the susceptibility of the signal, which is reflected in picture distortions, for example. Cinch: The cinch video connection is also called composite connection. To make it easier to recognise, it is usually sheathed in yellow. Since the transmission is only via one channel, the picture quality is on a low level. D-Sub15: The VGA connector is a 15-pin connector for image transmission on an analogue basis. It is also called DSub15 and is often found on notebooks and PCs. Compared to the other analogue connectors, it offers good picture quality. It can be screwed to the input or output device and can be adapted to YUV with a suitable configuration. RS232: The RS232 interface can be used to control or manage the projector. Mini Jack: With a single-pin Mini Jack, mono audio signals can be transmitted, with a two-pin stereo audio signals and with a three-pin stereo audio signals and image data can be transmitted. Scart: Scart is a connector that can be used to transmit analogue audio and video signals. It is compatible with other analogue connections such as RCA or S-Video. ARC: The audio return channel, also called ARC or audio return channel, was introduced with HDMI version 1.4 to reduce the amount of cabling between HDMI components. The audio return channel runs via the existing HDMI cable. Therefore, an additional cable for the sound no longer needs to be connected. However, both devices must support ARC. All audio file formats that are also transmitted via the SPDIF interface can be transmitted via the audio return channel. These include Dolby Digital, Digital Theatre Sound and PCM audio. As an example, a connection between a TV (including receiver) and an AV receiver could be made via an HDMI cable. The sound from the TV is fed back via the HDMI cable. Previously, an additional digital cable (coaxial or Tos-Link) was required for the audio signals. |
heightadjustable foot | 120 mm |
Product width | 54 cm |
Product height | 49.9 cm |
Product depth | 23.4 cm |
Weight | 5.2 kg |
Colour Map | Black |
EEK Spectrum | A to G |
Energy efficency class | E |
Delivery contents | DisplayPort Cable , HDMI Cable , Power cable |
Condition | New |
Warranty | 24 Month |
Warranty type | Bringin service Service and support information |
Manufacturer's warranty information:
Here you will find more detailed information on the different types of warranty. The specified manufacturer's warranty is valid at least throughout the United Kingdom. Please refer to our manufacturer overview for contact details and warranty conditions for the corresponding warranty claim. Statutory warranty rights are not restricted by an additional manufacturer's warranty. Our liability for defects is governed by law. Defect rights can be claimed free of charge.